Teilnehmer: 85 – 95
Vorträge:
Using Scriptable Objects to Create Levels in Unity
Benjamin Justice & Henrik Porath – BrutalHack
Remote IndieDevs – Die Ups & Downs
Daniel Brühl – TeraKnights
Game Stations:
„Gaia Beyond“ – Warp Turtle
„Golrith“ – Tuo Li, Robin Kappenstein, Mario Martinez,
Daniel Stein, Les-Lee Dams
„Lake Misfit“ – Pascal Worreschk
„Mindful“ – No Time
„The Barren Kingdoms“ – Ghost Assembly
„The Marvelous Adventures of C.O.C.K. Roach and his trusty Mount Geralt“ – Gina Voerde & Lukas Höppner